Contact Us Search Paper

Social-aware Content Uploading for Cooperative Device-to-Device Communications

Xiaolan Liu1,*,and Bin Yang2

Corresponding Author:

Xiaolan Liu

Affiliation(s):

1 School of Basic Medical Sciences, Weifang Medical University, Weifang, 261053, Shandong, China

2 School of Computer and Information Engineering, Chuzhou University, Chuzhou, 239000, Anhui, China

*Corresponding author

Abstract:

To support the social-aware content uploading for users (clients) with a poor uplink channel quality in cellular networks, we propose a cooperative device-to-device (D2D) communication scheme. Under this scheme, mobile clients are able to communicate directly and the ones with social relationship form a multi-hop D2D chain, the head of which is in charge of transmitting the desired content to the base station (BS). A promising feature of this scheme is to stimulate effective cooperation among all clients by making use of social-aware relationship. To establish the D2D chain in this scheme, we first employ coalitional game to divide all clients with social relationship into multi-chains, and then propose a coalition formation algorithm to select the optimal chain according to the cost of content uploading such as energy and time. Finally, simulation results are presented to verify the efficiency of our proposed scheme in terms of the total content uploading time and energy consumption.

Keywords:

Content uploading, social relationship, device-to-device communication, coalition game

Downloads: 85 Views: 608
Cite This Paper:

Xiaolan Liu,and Bin Yang (2022). Social-aware Content Uploading for Cooperative Device-to-Device Communications. Journal of Networking and Network Applications, Volume 2, Issue 1, pp. 43–47. https://doi.org/10.33969/J-NaNA.2022.020104.

References:

[1] M. Siekkinen, E. Masala, and J. Nurminen, Optimized Upload Strategies for Live Scalable Video Transmission from Mobile Devices, IEEE Transactions on Mobile Computing, pp. 1-14, Jun. 2016.

[2] Y. Han, T. Luo, D. Li, and H. Wu, Competition-Based Participant Recruitment for Delay-Sensitive Crowdsourcing Applications in D2D Networks, IEEE Transactions on Mobile Computing, pp. 1-14, Feb. 2016.

[3] J. Liu, Y. Xu, Y. Shen, H. Takakura, X. Jiang, and T. Taleb, Buffer Space Management in Intermittently Connected Internet of Things: Sharing or Allocation, IEEE Internet of Things Journal, Nov.2021.

[4] Y. Xu, J. Liu, Y. Shen, X. Jiang, Y. Ji, and N. Shiratori, QoS-Aware Secure Routing Design for Wireless Networks With Selfish Jammers, IEEE Transactions on Wireless Communications, vol. 20, No. 8, pp. 4902-4916, Aug. 2021.

[5] Y. Xu, J. Liu, Y. Shen, J. Liu, X. Jiang, and T. Taleb, Incentive Jamming-Based Secure Routing in Decentralized Internet of Things, IEEE Internet of Things Journal, vol. 8, No. 4, pp. 3000-3013, Feb.2021.

[6] S. Guo, Y. Yang, and C. Wang, DaGCM: A Current Data Uploading Framework for Mobile Data Gathering in Wireless Sensor Networks, IEEE Transactions on Mobile Computing, VOL. 15, NO. 3, pp. 610-626, Mar. 2016.

[7] M. Zhao, Y. Yang, and C. Wang, Mobile Data Gathering with Load Bal-anced Clustering and Dual Data Uploading in Wireless Sensor Networks, IEEE Transactions on Mobile Computing, VOL. 14, NO. 4, pp. 770-785, Apr. 2015.

[8] G. Rigazzi, F. Chiti, R. Fantacci, and C. Carlini, Multi-hop D2D net-working, and resource management scheme for M2M communications over LTE-A systems, Proceedings of IEEE IWCMC, pp. 973-978, Aug. 2014.

[9] Y. Cao, X. Chen, T. Jiang, and J. Zhang, SoCast: Social ties based cooperative video multicast, Proceedings of IEEE INFOCOM, pp. 415-423, 2014.

[10] J. Yoon, H. Zhang, S. Banerjee, and S. Rangarajan, MuVi: A multicast video delivery scheme for 4G cellular networks, Proceedings of ACM AIOT, pp. 209-220, 2012.

[11] Y. Li, T. Wu, P. Hui, D. Jin, and Z. Han, Social-aware D2D communi-cations: Qualitative insights and quantitative analysis, IEEE Communni-cation Magazine, vol. 52, no. 6, pp. 150-158, Jun. 2014.

[12] X. Chen, B. Proulx, X. Gong, and J. Zhang, Social trust and social reciprocity based cooperative D2D communications, Proceedings of ACM MOBIHOC, pp. 187-196, 2013.

[13] Y. Cao, T. Jiang, X. Chen, and J. Zhang, Social-Aware Video Multicast Based on Device-to-Device Communica tions, IEEE Transactions on Mobile Computing, VOL. 15, NO. 6, pp. 1528-1539, Jun. 2016.

[14] D. Ray, A Game-Theoretic on Coalition Formation, New York, USA: Oxford University Press, Jan. 2007.

[15] L. Militano, A. Orsino, G. Araniti, and A. Molinaro, A Constrained Coalition Formation Game for Multihop D2D Content Uploading, IEEE Transactions on Mobile Computing, VOL. 15, NO. 3, pp. 2012-2024, Mar. 2016.

[16] W. Saad, Z. Han, M. Debbah, A. Hjorungnes , and T. Basar, Coali-tional game theory for communication networks, Proceedings of IEEE INFOCOM, pp. 2022-2030, 2014.